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The goal is to reach Federation headquarters, waiting several space sectors away, while avoiding destruction from hostile ships or by the pursuing rebel fleet. The player’s crew intercepts a data packet from the rebel fleet containing information that could throw the rebels into disarray and ensure a Federation victory. It belongs to the Galactic Federation, which is on the verge of defeat in a war with an exclusively human and xenophobic rebel faction, simply called the Rebellion. The player controls a spacecraft capable of traveling faster-than-light (FTL). For example, Rockmen are immune to fire and have high health. Each species has different strengths and weaknesses based on their physiology. Members of these species can all be acquired by the player or found manning enemy ships. There are eight different species of crew in the game: Humans, Engi, Zoltan, Mantis, Rock, Slug, Lanius, and Crystal. In later sectors, enemies are tougher and have better weaponry but also yield increased rewards when beaten. Once a beacon is taken over, jumping to the beacon will result in an encounter with a dangerous elite rebel fighter, while only ever granting the player 1 unit of fuel upon defeat. The player can revisit waypoints, but each warp jump consumes fuel and causes the rebel fleet to advance in each sector, and slowly take over more of the beacons. The player’s ship can accumulate scrap (in-game currency), equipment (ranging from weapons to drones and various ship augmentations) and extra crew members by maximizing the number of beacons (and hence events/other ships) they visit, but each encounter has the potential to deal damage to their ship and/or crew. The player must “jump” the ship between waypoints, normally unaware what awaits at each point, and make headway to an “exit” point leading to the next sector. The game randomly generates eight space sectors similar to roguelike games, with roughly twenty waypoints (called “beacons”) in each sector. GameplayĪt game start, the player chooses a spacecraft to start with, each one with a different layout and containing a different mix of weapons, systems (piloting, engines, weapons, oxygen, etc.), and crew. All type C ships come with a clone bay installed and old ships can replace their medbay for one at the store, for 50 scrap. Although the replacement of the med-bay means the crew can’t heal normally, the clonebay will restore a slight amount of health per jump. Death can still be permanent, should the system be damaged mid-cloning. Clones are generated when crewmembers die as result of combat (for a small crew skill penalty) or events such as Giant Alien Spiders or Escape Pod Floating Nearby. Clone Bay is a system that replaces the Medbay. New Race: on FTL writer Tom Jubert’s blog, he specifies that there will be a new race that will be closely tied to the new sector, which has been tentatively named the “Abandoned Sector”. New Weapons and Effects: Many new weapons that take advantage of new mechanics: overcharging to increase the number of volleys, stun effects to freeze crew, and area effect targeting, to name a few. They’ve been helping us add a new sector and scatter new events throughout the rest of the game. New Sector and Events: Our writer Tom Jubert has returned along with special guest writer Chris Avellone (of Planescape fame), who managed to find some time for us between his work on Project Eternity and Wasteland 2. Unique effects for each system, ranging from forcing a teleporter to remove boarders to making the medbay damage instead of heal. Hacking System: Lock down and disrupt enemy systems. Force a boarder to repair the damage they just did, or have the enemy pilot sabotage their own helm. Mind Control System: Temporarily turn enemies into allies.
Ftl terraforming free#
FTL is now available in 9 languages! English, German, Spanish, French, Italian, Polish, Brazilian Portuguese, Russian and Simplified Mandarin! The free expansion, FTL: Advanced Edition, is available now! Content additions include: new alien race, events, weapons, playable ships, drones, and more! Also adds additional musical tracks by Ben Prunty, and events by Tom Jubert and guest writer Chris Avellone. The player may also accrue resources throughout the game, which can be used for the firing of certain weapons, activating drones to assist in combat, or simply upgrading the ship/buying stuff. Throughout the game, there are various events that the player is able to encounter at any beacon they travel to, with different possible results.
Ftl terraforming download#
FTL Faster Than Light Free Download Repacklabīut an increased score multiplier at the end of the game.
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